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Manual

How to look around, run time, throw things at planets and watch the wreckage again in slow motion. For what is real and what is drawn bigger than it is, see What am I looking at?

  1. The first minute
  2. Looking around
  3. Time
  4. The View block
  5. Selecting a body
  6. Tamper
  7. Launching
  8. Moving a body
  9. Scenarios
  10. Events and replay
  11. Sharing
  12. On a phone or tablet
  13. Keys
  14. Things to try

The first minute

The app opens on today's date with the Sun, the eight planets, Pluto and the Moon roughly where they really are, already moving. Time runs at 30 days per second.

Every panel folds to its title with the arrow in its head, and so does each block inside it (View, Scenarios, Events, Launch settings, Tamper). The browser remembers which ones you left open.

On a phone the panels are tucked away behind a bar at the bottom of the screen. See On a phone or tablet.

Looking around

DragRotate the view
Right-dragPan
ScrollZoom in and out
Click a bodySelect it and open its info panel
Double-click a bodyFollow it: the camera moves along with it
EscStop following (or leave launch mode)

Moon labels only appear once you zoom in far enough.

Time

The line at the bottom of that panel counts the bodies and says when time is paused or running backwards. "Can't keep up" means the computer cannot calculate as fast as the speed asks; the picture stays smooth, time just runs slower than set. That mostly happens with the moons switched on.

The View block

Selecting a body

The info panel shows the type, mass, radius, speed and distance of the selected body. Speed and distance are measured from what it goes round: a planet from the Sun, the Moon from Earth.

Tamper

Open Tamper in the info panel to change a body that is already there.

Directions work the same everywhere in the app: 0° is along with the orbit, 90° straight outward, 180° against the orbit, 270° straight inward.

Launching

Open Launch settings in the Obliterate panel and press Launch mode (L). Then:

Before you launch:

Bodies that touch merge into one. Mass and momentum add up, so a planet that swallows enough becomes a gas giant or a star. A black hole does not wait for a touch: its tides tear apart anything that comes within about a million km. Press L or Esc to leave launch mode.

Moving a body

In launch mode you can also grab an existing planet or moon and drag it somewhere else. Time stands still while you hold it. It keeps its speed and direction, and its moons come along.

When you let go, a window opens with its mass, speed and direction, the dotted path ahead, and a line saying whether it will escape or how long an orbit takes. Use round orbit gives it exactly the speed for a round orbit at that spot. Done starts time again.

A moon dragged too far from its planet gets pulled away by the Sun, even in a round orbit. The window warns you when that happens.

Scenarios

Open Scenarios at the top of the Obliterate panel, pick one, read what it does and press Play scenario. Each one starts from today's solar system, adds one disaster or oddity, and sets a fitting speed, camera and planet size.

Disasters

Strange but stable

Two options change how a scenario starts:

Events and replay

When a body is flung out of the solar system or destroyed in a collision, a message pops up with a Replay button, and the event goes into the Events list in the Obliterate panel.

Events are only noticed while time runs forwards. A moon that leaves together with its planet is not counted separately, and a visitor from outside, like a passing star, cannot be ejected.

Sharing

Share, next to Reset, makes a link to your solar system exactly as it is now. On a computer the link is copied, ready to paste; on a phone your share menu opens.

Whoever opens the link gets:

From there it runs exactly as it would have on your screen. Not included: the Events list, the dashed original orbits (they start again from the shared moment) and your launch settings.

The system travels inside the link itself: nothing is stored on a server. Reset still brings back today's solar system.

On a phone or tablet

On a phone the screen belongs to the solar system. All you see at first are the planets and a bar at the bottom. The panels hide behind that bar and open one at a time above it.

The bottom bar

ControlsOpens the panel with the date, Pause, Backwards, Reset, Share, Speed and the View block. Tap again to close it.
LaunchOpens the panel with Scenarios, Events and Launch settings.
AimSwitches launch mode on and off. It closes any open panel, so the whole screen is free to aim. Lit up while on.
PauseStops time. It says Play while time stands still.

An open panel takes up at most about half the screen; scroll inside it when there is more. Tap the title of a block (View, Scenarios, Launch settings) to open or close it.

Looking around

One fingerRotate the view
PinchZoom in and out
Two fingersPan
Tap a bodySelect it. You don't have to hit it exactly.
Tap empty spaceDeselect and close the info panel

To follow a body, select it and tap Follow.

The info panel

On a phone the info panel of the selected body sits at the top of the screen, out of the way of the bar. Opening Tamper closes any open panel and stretches the info panel, so all its controls fit. Tap the arrow in its head to fold it to just the name, and again to open it.

Launching

  1. Tap Launch, open Launch settings and pick a name and a mass.
  2. Tap Aim. The panel closes.
  3. Tap a spot for a round orbit, or drag with one finger to aim: the arrow and the dotted path follow your finger. Lift it to launch.
  4. Changed your mind? Put a second finger down. The aim is dropped and you zoom or pan instead.
  5. Tap Aim again to stop launching.

A drag counts for more on a small screen, so you don't need a long one: about 2 cm already gives Earth's speed of 30 km/s.

With Aim on, put your finger on a planet or moon to drag it somewhere else. The window for its mass, speed and direction opens when you let go.

Good to know

Keys

SpacePause and resume
RRun time backwards, or forwards again
LLaunch mode on and off
CCentre on the selected body, or back to the barycentre
EscLeave launch mode, or stop following
DeleteDelete the selected body

Keys do nothing while you are typing in a field or the window after moving a body is open.

Things to try

See Mars go backwards. Set Centre to Earth and the speed to about 30 days per second. Every two years Mars stops, loops back and carries on.

Drop a black hole. Pick the Black hole preset, press L and drag from outside Neptune's orbit towards the Sun. Switch on Original orbits to see where everything should have been.

Give Earth a second moon. Pick the Moon preset, zoom in on Earth, press L and click next to it. A plain click puts it in a round orbit around Earth.

Turn Jupiter into a star. Select Jupiter, open Tamper and press ×10 twice. Watch what the rocky planets do.

Watch an ejection again. Play "The Sun loses half its mass", wait for the first message and press Replay.